Let Meowt

A 90s-inspired cat-themed platformer

Let Meowt is my submission to Godot Wild Jam #95. The theme for this jam was “Retro”, and the game is a 90s-inspired platformer in which you play as a cat wreaking havoc!

I teamed up with Dianna Koh (who did most of the art) and Matt Ellis (who contributed to the code) to develop the game. The core idea was to turn cats’ general obsession with knocking things over into a central gameplay mechanic.

Features I implemented include:

  • Fixed 320x180 resolution and a limited 16-colour palette to achieve a late 80s / early 90s look and feel
  • A component system for composing character behaviours, including components for movement, combat, and animation
  • Enemy AI with player seeking and platform detection for jumping/dropping
  • A custom player camera with smooth following
  • A player controller with the ability to Meow and Loaf
  • Music for the main menu and win screen

Beyond these systems, I also handled most of the other development tasks, such as integrating artwork, setting up animation frames, designing levels, implementing collision, and creating a UI theme that works within the limited screen resolution.

You can play it in the browser on itch.io.

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Screenshots
Play
Gameplay video