Let Meowt is my submission to Godot Wild Jam #95. The theme for this jam was “Retro”, and the game is a 90s-inspired platformer in which you play as a cat wreaking havoc!
I teamed up with Dianna Koh (who did most of the art) and Matt Ellis (who contributed to the code) to develop the game. The core idea was to turn cats’ general obsession with knocking things over into a central gameplay mechanic.
Features I implemented include:
Beyond these systems, I also handled most of the other development tasks, such as integrating artwork, setting up animation frames, designing levels, implementing collision, and creating a UI theme that works within the limited screen resolution.
You can play it in the browser on itch.io.



