Series: Flecs City

Devlog about a C++ project for exploring game engine architecture.

Devlog: Flecs City (Part 1)

A C++ sandbox project for exploring game architecture

Devlog: Flecs City (Part 2)

Library and architecture changes

Devlog: Flecs City (Part 3)

ECS replication system

Devlog: Flecs City (Part 4)

From CMake to Zig, and setting up GoogleTest